HonorAndInfamy

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Honor and Infamy: Generals & Admirals (Print and Play)

Honor & Infamy: Generals and Admirals does not change how Axis & Allies is fought. It puts the men who commanded those armies and fleets into the war. Patton drives the attack when others would wait. Rommel turns a retreat into a counterstroke. Nimitz holds until the fleet can strike together. Zhukov will not give back ground already paid for. Montgomery builds the defense until it holds. Yamamoto times the carrier strike so the enemy never sees it coming. Compatible with 1941, 1942, Europe 1940, Pacific 1940, North Africa, Stalingrad, D-Day, Battle of the Bulge, and Honor and Infamy: Special and Covert Operations. (You need a copy of Axis & Allies to play)

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Honor and Infamy: Generals & Admirals (Print and Play)

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Rules

Honor_and_Infamy_Generals_and_Admirals_Cover

Honor and Infamy: Generals & Admirals Rules

The rules for how your generals and admirals will direct and take command of your forces.

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Units

Honor_and_Infamy_Generals_and_Admirals_Cover

Generals & Admirals Units

The game includes units representing actual generals or admirals for each nation. There are additional pieces include for use with the other rules.

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HonorAndInfamy

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Honor & Infamy Complete Edition: Generals & Admirals / Special and Covert Operations (Print and Play)

Honor & Infamy Complete Edition: Generals & Admirals / Special and Covert Operations (Print and Play)

The Complete Edition includes both Generals & Admirals / Special and Covert Operations!

Brand: HonorAndInfamy

$13.99 USD

Version: 1.0

Product Details

Featured Game

Notify me when KickStarter begins Sign in

Honor and Infamy: Generals & Admirals (Print and Play)

Honor and Infamy: Generals & Admirals (Print and Play)

Honor & Infamy: Generals and Admirals does not change how Axis & Allies is fought. It puts the men who commanded those armies and fleets into the war. Patton drives the attack when others would wait. Rommel turns a retreat into a counterstroke. Nimitz holds until the fleet can strike together. Zhukov will not give back ground already paid for. Montgomery builds the defense until it holds. Yamamoto times the carrier strike so the enemy never sees it coming. Compatible with 1941, 1942, Europe 1940, Pacific 1940, North Africa, Stalingrad, D-Day, Battle of the Bulge, and Honor and Infamy: Special and Covert Operations. (You need a copy of Axis & Allies to play)

Brand: HonorAndInfamy

$8.99 USD

Version: 1.0

Product Details

Featured Game

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Honor and Infamy: Special and Covert Operations (Print and Play)

Honor and Infamy: Special and Covert Operations (Print and Play)

Add Special Operations to Axis and Allies! Behind the front, the war is already being decided — by espionage, raids, sabotage, daring missions, and the people who refuse to stay conquered. Command Elite Special Forces to perform missions, Intelligence assets, and help to rise up partisans. Compatible with 1941, 1942, Europe 1940, Pacific 1940, North Africa, Stalingrad, D-Day, Battle of the Bulge, and Honor & Infamy: Generals and Admirals. (You need a copy of Axis & Allies to play)

Brand: HonorAndInfamy

$8.99 USD

Version: 1.0

Product Details